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                            /**
                             * Adds event facades, preventable default behavior, and bubbling.
                             * events.
                             * @module event-custom
                             * @submodule event-custom-complex
                             */
                            
                            var FACADE,
                                FACADE_KEYS,
                                YObject = Y.Object,
                                key,
                                EMPTY = {},
                                CEProto = Y.CustomEvent.prototype,
                                ETProto = Y.EventTarget.prototype,
                            
                                mixFacadeProps = function(facade, payload) {
                                    var p;
                            
                                    for (p in payload) {
                                        if (!(FACADE_KEYS.hasOwnProperty(p))) {
                                            facade[p] = payload[p];
                                        }
                                    }
                                };
                            
                            /**
                             * Wraps and protects a custom event for use when emitFacade is set to true.
                             * Requires the event-custom-complex module
                             * @class EventFacade
                             * @param e {Event} the custom event
                             * @param currentTarget {HTMLElement} the element the listener was attached to
                             */
                            
                            Y.EventFacade = function(e, currentTarget) {
                            
                                if (!e) {
                                    e = EMPTY;
                                }
                            
                                this._event = e;
                            
                                /**
                                 * The arguments passed to fire
                                 * @property details
                                 * @type Array
                                 */
                                this.details = e.details;
                            
                                /**
                                 * The event type, this can be overridden by the fire() payload
                                 * @property type
                                 * @type string
                                 */
                                this.type = e.type;
                            
                                /**
                                 * The real event type
                                 * @property _type
                                 * @type string
                                 * @private
                                 */
                                this._type = e.type;
                            
                                //////////////////////////////////////////////////////
                            
                                /**
                                 * Node reference for the targeted eventtarget
                                 * @property target
                                 * @type Node
                                 */
                                this.target = e.target;
                            
                                /**
                                 * Node reference for the element that the listener was attached to.
                                 * @property currentTarget
                                 * @type Node
                                 */
                                this.currentTarget = currentTarget;
                            
                                /**
                                 * Node reference to the relatedTarget
                                 * @property relatedTarget
                                 * @type Node
                                 */
                                this.relatedTarget = e.relatedTarget;
                            
                            };
                            
                            Y.mix(Y.EventFacade.prototype, {
                            
                                /**
                                 * Stops the propagation to the next bubble target
                                 * @method stopPropagation
                                 */
                                stopPropagation: function() {
                                    this._event.stopPropagation();
                                    this.stopped = 1;
                                },
                            
                                /**
                                 * Stops the propagation to the next bubble target and
                                 * prevents any additional listeners from being exectued
                                 * on the current target.
                                 * @method stopImmediatePropagation
                                 */
                                stopImmediatePropagation: function() {
                                    this._event.stopImmediatePropagation();
                                    this.stopped = 2;
                                },
                            
                                /**
                                 * Prevents the event's default behavior
                                 * @method preventDefault
                                 */
                                preventDefault: function() {
                                    this._event.preventDefault();
                                    this.prevented = 1;
                                },
                            
                                /**
                                 * Stops the event propagation and prevents the default
                                 * event behavior.
                                 * @method halt
                                 * @param immediate {boolean} if true additional listeners
                                 * on the current target will not be executed
                                 */
                                halt: function(immediate) {
                                    this._event.halt(immediate);
                                    this.prevented = 1;
                                    this.stopped = (immediate) ? 2 : 1;
                                }
                            
                            });
                            
                            CEProto.fireComplex = function(args) {
                            
                                var es,
                                    ef,
                                    q,
                                    queue,
                                    ce,
                                    ret = true,
                                    events,
                                    subs,
                                    ons,
                                    afters,
                                    afterQueue,
                                    postponed,
                                    prevented,
                                    preventedFn,
                                    defaultFn,
                                    self = this,
                                    host = self.host || self,
                                    next,
                                    oldbubble,
                                    stack = self.stack,
                                    yuievt = host._yuievt,
                                    hasPotentialSubscribers;
                            
                                if (stack) {
                            
                                    // queue this event if the current item in the queue bubbles
                                    if (self.queuable && self.type !== stack.next.type) {
                                        self.log('queue ' + self.type);
                            
                                        if (!stack.queue) {
                                            stack.queue = [];
                                        }
                                        stack.queue.push([self, args]);
                            
                                        return true;
                                    }
                                }
                            
                                hasPotentialSubscribers = self.hasSubs() || yuievt.hasTargets || self.broadcast;
                            
                                self.target = self.target || host;
                                self.currentTarget = host;
                            
                                self.details = args.concat();
                            
                                if (hasPotentialSubscribers) {
                            
                                    es = stack || {
                            
                                       id: self.id, // id of the first event in the stack
                                       next: self,
                                       silent: self.silent,
                                       stopped: 0,
                                       prevented: 0,
                                       bubbling: null,
                                       type: self.type,
                                       // defaultFnQueue: new Y.Queue(),
                                       defaultTargetOnly: self.defaultTargetOnly
                            
                                    };
                            
                                    subs = self.getSubs();
                                    ons = subs[0];
                                    afters = subs[1];
                            
                                    self.stopped = (self.type !== es.type) ? 0 : es.stopped;
                                    self.prevented = (self.type !== es.type) ? 0 : es.prevented;
                            
                                    if (self.stoppedFn) {
                                        // PERF TODO: Can we replace with callback, like preventedFn. Look into history
                                        events = new Y.EventTarget({
                                            fireOnce: true,
                                            context: host
                                        });
                                        self.events = events;
                                        events.on('stopped', self.stoppedFn);
                                    }
                            
                                    // self.log("Firing " + self  + ", " + "args: " + args);
                                    self.log("Firing " + self.type);
                            
                                    self._facade = null; // kill facade to eliminate stale properties
                            
                                    ef = self._createFacade(args);
                            
                                    if (ons) {
                                        self._procSubs(ons, args, ef);
                                    }
                            
                                    // bubble if this is hosted in an event target and propagation has not been stopped
                                    if (self.bubbles && host.bubble && !self.stopped) {
                                        oldbubble = es.bubbling;
                            
                                        es.bubbling = self.type;
                            
                                        if (es.type !== self.type) {
                                            es.stopped = 0;
                                            es.prevented = 0;
                                        }
                            
                                        ret = host.bubble(self, args, null, es);
                            
                                        self.stopped = Math.max(self.stopped, es.stopped);
                                        self.prevented = Math.max(self.prevented, es.prevented);
                            
                                        es.bubbling = oldbubble;
                                    }
                            
                                    prevented = self.prevented;
                            
                                    if (prevented) {
                                        preventedFn = self.preventedFn;
                                        if (preventedFn) {
                                            preventedFn.apply(host, args);
                                        }
                                    } else {
                                        defaultFn = self.defaultFn;
                            
                                        if (defaultFn && ((!self.defaultTargetOnly && !es.defaultTargetOnly) || host === ef.target)) {
                                            defaultFn.apply(host, args);
                                        }
                                    }
                            
                                    // broadcast listeners are fired as discreet events on the
                                    // YUI instance and potentially the YUI global.
                                    if (self.broadcast) {
                                        self._broadcast(args);
                                    }
                            
                                    if (afters && !self.prevented && self.stopped < 2) {
                            
                                        // Queue the after
                                        afterQueue = es.afterQueue;
                            
                                        if (es.id === self.id || self.type !== yuievt.bubbling) {
                            
                                            self._procSubs(afters, args, ef);
                            
                                            if (afterQueue) {
                                                while ((next = afterQueue.last())) {
                                                    next();
                                                }
                                            }
                                        } else {
                                            postponed = afters;
                            
                                            if (es.execDefaultCnt) {
                                                postponed = Y.merge(postponed);
                            
                                                Y.each(postponed, function(s) {
                                                    s.postponed = true;
                                                });
                                            }
                            
                                            if (!afterQueue) {
                                                es.afterQueue = new Y.Queue();
                                            }
                            
                                            es.afterQueue.add(function() {
                                                self._procSubs(postponed, args, ef);
                                            });
                                        }
                            
                                    }
                            
                                    self.target = null;
                            
                                    if (es.id === self.id) {
                            
                                        queue = es.queue;
                            
                                        if (queue) {
                                            while (queue.length) {
                                                q = queue.pop();
                                                ce = q[0];
                                                // set up stack to allow the next item to be processed
                                                es.next = ce;
                                                ce._fire(q[1]);
                                            }
                                        }
                            
                                        self.stack = null;
                                    }
                            
                                    ret = !(self.stopped);
                            
                                    if (self.type !== yuievt.bubbling) {
                                        es.stopped = 0;
                                        es.prevented = 0;
                                        self.stopped = 0;
                                        self.prevented = 0;
                                    }
                            
                                } else {
                                    defaultFn = self.defaultFn;
                            
                                    if(defaultFn) {
                                        ef = self._createFacade(args);
                            
                                        if ((!self.defaultTargetOnly) || (host === ef.target)) {
                                            defaultFn.apply(host, args);
                                        }
                                    }
                                }
                            
                                // Kill the cached facade to free up memory.
                                // Otherwise we have the facade from the last fire, sitting around forever.
                                self._facade = null;
                            
                                return ret;
                            };
                            
                            /**
                             * @method _hasPotentialSubscribers
                             * @for CustomEvent
                             * @private
                             * @return {boolean} Whether the event has potential subscribers or not
                             */
                            CEProto._hasPotentialSubscribers = function() {
                                return this.hasSubs() || this.host._yuievt.hasTargets || this.broadcast;
                            };
                            
                            /**
                             * Internal utility method to create a new facade instance and
                             * insert it into the fire argument list, accounting for any payload
                             * merging which needs to happen.
                             *
                             * This used to be called `_getFacade`, but the name seemed inappropriate
                             * when it was used without a need for the return value.
                             *
                             * @method _createFacade
                             * @private
                             * @param fireArgs {Array} The arguments passed to "fire", which need to be
                             * shifted (and potentially merged) when the facade is added.
                             * @return {EventFacade} The event facade created.
                             */
                            
                            // TODO: Remove (private) _getFacade alias, once synthetic.js is updated.
                            CEProto._createFacade = CEProto._getFacade = function(fireArgs) {
                            
                                var userArgs = this.details,
                                    firstArg = userArgs && userArgs[0],
                                    firstArgIsObj = (firstArg && (typeof firstArg === "object")),
                                    ef = this._facade;
                            
                                if (!ef) {
                                    ef = new Y.EventFacade(this, this.currentTarget);
                                }
                            
                                if (firstArgIsObj) {
                                    // protect the event facade properties
                                    mixFacadeProps(ef, firstArg);
                            
                                    // Allow the event type to be faked http://yuilibrary.com/projects/yui3/ticket/2528376
                                    if (firstArg.type) {
                                        ef.type = firstArg.type;
                                    }
                            
                                    if (fireArgs) {
                                        fireArgs[0] = ef;
                                    }
                                } else {
                                    if (fireArgs) {
                                        fireArgs.unshift(ef);
                                    }
                                }
                            
                                // update the details field with the arguments
                                ef.details = this.details;
                            
                                // use the original target when the event bubbled to this target
                                ef.target = this.originalTarget || this.target;
                            
                                ef.currentTarget = this.currentTarget;
                                ef.stopped = 0;
                                ef.prevented = 0;
                            
                                this._facade = ef;
                            
                                return this._facade;
                            };
                            
                            /**
                             * Utility method to manipulate the args array passed in, to add the event facade,
                             * if it's not already the first arg.
                             *
                             * @method _addFacadeToArgs
                             * @private
                             * @param {Array} The arguments to manipulate
                             */
                            CEProto._addFacadeToArgs = function(args) {
                                var e = args[0];
                            
                                // Trying not to use instanceof, just to avoid potential cross Y edge case issues.
                                if (!(e && e.halt && e.stopImmediatePropagation && e.stopPropagation && e._event)) {
                                    this._createFacade(args);
                                }
                            };
                            
                            /**
                             * Stop propagation to bubble targets
                             * @for CustomEvent
                             * @method stopPropagation
                             */
                            CEProto.stopPropagation = function() {
                                this.stopped = 1;
                                if (this.stack) {
                                    this.stack.stopped = 1;
                                }
                                if (this.events) {
                                    this.events.fire('stopped', this);
                                }
                            };
                            
                            /**
                             * Stops propagation to bubble targets, and prevents any remaining
                             * subscribers on the current target from executing.
                             * @method stopImmediatePropagation
                             */
                            CEProto.stopImmediatePropagation = function() {
                                this.stopped = 2;
                                if (this.stack) {
                                    this.stack.stopped = 2;
                                }
                                if (this.events) {
                                    this.events.fire('stopped', this);
                                }
                            };
                            
                            /**
                             * Prevents the execution of this event's defaultFn
                             * @method preventDefault
                             */
                            CEProto.preventDefault = function() {
                                if (this.preventable) {
                                    this.prevented = 1;
                                    if (this.stack) {
                                        this.stack.prevented = 1;
                                    }
                                }
                            };
                            
                            /**
                             * Stops the event propagation and prevents the default
                             * event behavior.
                             * @method halt
                             * @param immediate {boolean} if true additional listeners
                             * on the current target will not be executed
                             */
                            CEProto.halt = function(immediate) {
                                if (immediate) {
                                    this.stopImmediatePropagation();
                                } else {
                                    this.stopPropagation();
                                }
                                this.preventDefault();
                            };
                            
                            /**
                             * Registers another EventTarget as a bubble target.  Bubble order
                             * is determined by the order registered.  Multiple targets can
                             * be specified.
                             *
                             * Events can only bubble if emitFacade is true.
                             *
                             * Included in the event-custom-complex submodule.
                             *
                             * @method addTarget
                             * @chainable
                             * @param o {EventTarget} the target to add
                             * @for EventTarget
                             */
                            ETProto.addTarget = function(o) {
                                var etState = this._yuievt;
                            
                                if (!etState.targets) {
                                    etState.targets = {};
                                }
                            
                                etState.targets[Y.stamp(o)] = o;
                                etState.hasTargets = true;
                            
                                return this;
                            };
                            
                            /**
                             * Returns an array of bubble targets for this object.
                             * @method getTargets
                             * @return EventTarget[]
                             */
                            ETProto.getTargets = function() {
                                var targets = this._yuievt.targets;
                                return targets ? YObject.values(targets) : [];
                            };
                            
                            /**
                             * Removes a bubble target
                             * @method removeTarget
                             * @chainable
                             * @param o {EventTarget} the target to remove
                             * @for EventTarget
                             */
                            ETProto.removeTarget = function(o) {
                                var targets = this._yuievt.targets;
                            
                                if (targets) {
                                    delete targets[Y.stamp(o, true)];
                            
                                    if (YObject.size(targets) === 0) {
                                        this._yuievt.hasTargets = false;
                                    }
                                }
                            
                                return this;
                            };
                            
                            /**
                             * Propagate an event.  Requires the event-custom-complex module.
                             * @method bubble
                             * @param evt {CustomEvent} the custom event to propagate
                             * @return {boolean} the aggregated return value from Event.Custom.fire
                             * @for EventTarget
                             */
                            ETProto.bubble = function(evt, args, target, es) {
                            
                                var targs = this._yuievt.targets,
                                    ret = true,
                                    t,
                                    ce,
                                    i,
                                    bc,
                                    ce2,
                                    type = evt && evt.type,
                                    originalTarget = target || (evt && evt.target) || this,
                                    oldbubble;
                            
                                if (!evt || ((!evt.stopped) && targs)) {
                            
                                    for (i in targs) {
                                        if (targs.hasOwnProperty(i)) {
                            
                                            t = targs[i];
                            
                                            ce = t._yuievt.events[type];
                            
                                            if (t._hasSiblings) {
                                                ce2 = t.getSibling(type, ce);
                                            }
                            
                                            if (ce2 && !ce) {
                                                ce = t.publish(type);
                                            }
                            
                                            oldbubble = t._yuievt.bubbling;
                                            t._yuievt.bubbling = type;
                            
                                            // if this event was not published on the bubble target,
                                            // continue propagating the event.
                                            if (!ce) {
                                                if (t._yuievt.hasTargets) {
                                                    t.bubble(evt, args, originalTarget, es);
                                                }
                                            } else {
                            
                                                if (ce2) {
                                                    ce.sibling = ce2;
                                                }
                            
                                                // set the original target to that the target payload on the facade is correct.
                                                ce.target = originalTarget;
                                                ce.originalTarget = originalTarget;
                                                ce.currentTarget = t;
                                                bc = ce.broadcast;
                                                ce.broadcast = false;
                            
                                                // default publish may not have emitFacade true -- that
                                                // shouldn't be what the implementer meant to do
                                                ce.emitFacade = true;
                            
                                                ce.stack = es;
                            
                                                // TODO: See what's getting in the way of changing this to use
                                                // the more performant ce._fire(args || evt.details || []).
                            
                                                // Something in Widget Parent/Child tests is not happy if we
                                                // change it - maybe evt.details related?
                                                ret = ret && ce.fire.apply(ce, args || evt.details || []);
                            
                                                ce.broadcast = bc;
                                                ce.originalTarget = null;
                            
                                                // stopPropagation() was called
                                                if (ce.stopped) {
                                                    break;
                                                }
                                            }
                            
                                            t._yuievt.bubbling = oldbubble;
                                        }
                                    }
                                }
                            
                                return ret;
                            };
                            
                            /**
                             * @method _hasPotentialSubscribers
                             * @for EventTarget
                             * @private
                             * @param {String} fullType The fully prefixed type name
                             * @return {boolean} Whether the event has potential subscribers or not
                             */
                            ETProto._hasPotentialSubscribers = function(fullType) {
                            
                                var etState = this._yuievt,
                                    e = etState.events[fullType];
                            
                                if (e) {
                                    return e.hasSubs() || etState.hasTargets  || e.broadcast;
                                } else {
                                    return false;
                                }
                            };
                            
                            FACADE = new Y.EventFacade();
                            FACADE_KEYS = {};
                            
                            // Flatten whitelist
                            for (key in FACADE) {
                                FACADE_KEYS[key] = true;
                            }