/**
* Provides skin related utlility methods.
*
* @module widget
* @submodule widget-skin
*/
var BOUNDING_BOX = "boundingBox",
CONTENT_BOX = "contentBox",
SKIN = "skin",
_getClassName = Y.ClassNameManager.getClassName;
/**
* Returns the name of the skin that's currently applied to the widget.
*
* Searches up the Widget's ancestor axis for, by default, a class
* yui3-skin-(name), and returns the (name) portion. Otherwise, returns null.
*
* This is only really useful after the widget's DOM structure is in the
* document, either by render or by progressive enhancement.
*
* @method getSkinName
* @for Widget
* @param {String} [skinPrefix] The prefix which the implementation uses for the skin
* ("yui3-skin-" is the default).
*
* NOTE: skinPrefix will be used as part of a regular expression:
*
* new RegExp('\\b' + skinPrefix + '(\\S+)')
*
* Although an unlikely use case, literal characters which may result in an invalid
* regular expression should be escaped.
*
* @return {String} The name of the skin, or null, if a matching skin class is not found.
*/
Y.Widget.prototype.getSkinName = function (skinPrefix) {
var root = this.get( CONTENT_BOX ) || this.get( BOUNDING_BOX ),
match,
search;
skinPrefix = skinPrefix || _getClassName(SKIN, "");
search = new RegExp( '\\b' + skinPrefix + '(\\S+)' );
if ( root ) {
root.ancestor( function ( node ) {
match = node.get( 'className' ).match( search );
return match;
} );
}
return ( match ) ? match[1] : null;
};